REEL BREAKDOWN
This is a complete breakdown of all the shots that are shown in my ANIMATION REEL 2025
These shots are a small collection of shots I personally animated during my time as an animation artist and supervisor at Scanline VFX EU.
One of the shots I supervised was animated by a fellow artist. (mentioned below)
KEYFRAME ANIMATION ONLY - SHOTS
All of these shots were fully keyframed—from blocking through to the final pass—and I personally animated nearly all of them. On one shot I supervised the animation, and on two shots, I inherited the blocking and carried them through to final animation (mentioned in the description and marked with a )
WARTDOGS | CAMERA
"Godzilla x Kong"
Keyframe Animation (Body | Facials | Camera)
Hero wartdog and all background dogs
Blocking Technique:
From-scratch keyframe animation
KONG | GODZILLA | CAM
"Godzilla x Kong"
Keyframe Animation (Face | Body | Camera)
Kong and Godzilla crashing into pyramid
Blocking Technique:
From-scratch keyframe animation
MOTHRA | CAMERA
"Godzilla x Kong"
Keyframe Animation (Body | Facials | Camera)
Mothra Take-off close and wide
Blocking Technique:
From-scratch keyframe animation
FERRET
"The joy of Fatherhood"
Keyframe Animation (Body | Facials)
Ferret
Blocking Technique:
From-scratch keyframe animation
Actor Video Reference
KONG | SKARKING | CAM
"Godzilla x Kong"
Keyframe Animation (Face | Body | Camera)
Kong and Skarking
Kong catches Skar King mid-air, hoisting him overhead with his mechanical arm clamped around his throat.
Blocking Technique:
From-scratch keyframe animation
Self recorded references (Skarking Acting)
POLICE CAR | HERO DEBRIS
"The Flash"
Keyframe Animation
Entire crash sequence. Police car , destroyed car geometry, herodebris (wheel, axle, door)
Blocking Technique:
From-scratch keyframe animation
PLANES | DESTRUCTION | CAMERA
"White House Down"
Keyframe Animation / Rigging (Planes | Camera)
Animated all planes , hero destruction , turbines , rigged and animated destruction of hull, action camera
A missile strikes Air Force One—its left wing bursts into flames and rips away, crashing into the rear of the plane. The plane lurches sideways, spiraling out of control.
Blocking Technique:
From-scratch keyframe animation
Hull animation done in 3dsmax using joints and noises
BUMBLEBEE | FRACTURE
"Bumblebee"
Keyframe Animation (Body | Facials )
Bumblebee and Fracture
Final pass take-over
Blocking Technique:
From-scratch keyframe animation
Blocked by multiple artists:
Norbert Kiehne
Benjamin Arzt
Berter Orpak
BUMBLEBEE
"Bumblebee"
Keyframe Animation (Body | Facials)
Bumblebee
Blocking Technique:
From-scratch keyframe animation
Cooperative Animation with
Animation Artist Christoph Schinko
JC‑1435 (ROBOT)
"Rebel Moon II"
Keyframe Animation of JC-1435
JC‑1435 fights his way through a horde of armed soldiers.
Blocking Technique:
From-scratch keyframe animation
Stunt double reference
RIVER GOD
"Narnia - Prince Caspian"
Keyframe Animation of the River God
Rivergod , the bridge , soldiers on horses on bridge
Blocking Technique:
From-scratch keyframe animation
TIAMUT
"Eternals"
Keyframe Animation (Body)
Tiamut
Shot Concept ( Layout-> Final)
Tiamut breaks through the Earth and causes it to shatter.
Blocking Technique:
From-scratch keyframe animation
TRAIN | HUMANS | DEBRIS
"X-Men : Dark Phoenix"
Keyframe Animation
Train, Humans, Surface destruction,
A container plummets from the sky into an industrial zone, smashing apart on impact.
Blocking Technique:
From-scratch keyframe animation
MEGALODON
"The Meg I"
Keyframe Animation (Megalodon | Camera)
A megalodon hunting a swimmer who’s tied to a dragging rope.
Blocking Technique:
From-scratch keyframe animation
SHARK
"The Shallows"
Keyframe Animation (Shark)
Blocking Technique:
From-scratch keyframe animation
SHARK
"The Shallows"
Keyframe Animation (Shark )
A shark destroys a metal buoy to reach a woman hiding inside.
Blocking Technique:
From-scratch keyframe animation
MIXED TECHNIQUE - SHOTS
These shots were initially based on mocap blocking but needed extensive adjustments due to changes in performance and character weight. I handled the full animation on all of them.
KONG | CAMERA
"Godzilla x Kong"
Keyframe Animation (Body | Facials | Camera)
Kong
Blocking Technique:
Mocap & Manual Posing
KONG
"Godzilla x Kong"
Keyframe Animation (Face | Body)
Blocking Technique:
Mocap & Manual Posing
FLASH | CAMERA | PROPS
"The Flash"
Keyframe Animation (Face | Body | Stretcher | Babies | Hero Debris)
Blocking Technique:
Mocap & Manual Posing
Based on a standard human runcycle
TRANSITION - SHOTS
I also worked on these shots, but they were mainly used as transitions in my reel to create smoother scene connections