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REEL  BREAKDOWN

This is a complete breakdown of all the shots that are shown in my  ANIMATION  REEL  2025

These shots are a small collection of shots I personally animated during my time as an animation artist and supervisor at Scanline VFX EU.
One of the shots I supervised was animated by a fellow artist. (mentioned below)


KEYFRAME ANIMATION ONLY  - SHOTS    


All of these shots were fully keyframed—from blocking through to the final pass—and I personally animated nearly all of them. On one shot I supervised the animation, and on two shots, I inherited the blocking and carried them through to final animation (mentioned in the description  and marked with a   )

WARTDOGS | CAMERA

"Godzilla x Kong"
Keyframe Animation (Body | Facials | Camera)
Hero wartdog and all background dogs

Blocking Technique:
From-scratch keyframe animation

KONG | GODZILLA | CAM

"Godzilla x Kong"
Keyframe Animation (Face | Body | Camera)
Kong and Godzilla crashing into pyramid

Blocking Technique:
From-scratch keyframe animation

KONG | CAMERA

"Godzilla x Kong"
Keyframe Animation (Face | Body)
Kong crashing into pyramid wide and close

Blocking Technique:
From-scratch keyframe animation 
Self recorded references (Face)


MOTHRA | CAMERA

"Godzilla x Kong"
Keyframe Animation (Body | Facials | Camera)
Mothra Take-off close and wide

Blocking Technique:
From-scratch keyframe animation

FERRET

"The joy of Fatherhood"
Keyframe Animation (Body | Facials)
Ferret
Blocking Technique:
From-scratch keyframe animation
Actor Video Reference

KONG | SKARKING | CAM

"Godzilla x Kong"
Keyframe Animation (Face | Body | Camera)
Kong and Skarking

Kong catches Skar King mid-air, hoisting him overhead with his mechanical arm clamped around his throat.

Blocking Technique:
From-scratch keyframe animation
Self recorded references (Skarking Acting)

KONG | CAMERA

"Godzilla x Kong"
Keyframe Animation (Face | Body | Camera)
Kong and Skarking

In a fit of rage, Kong smashes Skar King into the ground and furiously pounds his frozen remains, unleashing a primal roar.

Blocking Technique:
From-scratch keyframe animation

POLICE CAR | HERO DEBRIS

"The Flash"
Keyframe Animation
Entire crash sequence. Police car , destroyed car geometry, herodebris (wheel, axle, door)

Blocking Technique:
From-scratch keyframe animation

PLANES | DESTRUCTION | CAMERA

"White House Down"
Keyframe Animation / Rigging  (Planes | Camera)

Animated all planes , hero destruction , turbines , rigged and animated destruction of hull, action camera

A missile strikes Air Force One—its left wing bursts into flames and rips away, crashing into the rear of the plane. The plane lurches sideways, spiraling out of control. 
Blocking Technique:
From-scratch keyframe animation
Hull animation done in 3dsmax using joints and noises


TANK | METAL | CAMERA

"Renegades"
Keyframe Animation / Rigging
Animated and rigged Tank, metal debris, camera

The tank plows through the bridge railing, tearing metal as it barrels off the edge—crashing down into the river below.

Blocking Technique:
From-scratch keyframe animation

BUMBLEBEE | FRACTURE

"Bumblebee"    
Keyframe Animation (Body | Facials )
Bumblebee and Fracture
Final pass take-over 

Blocking Technique: 
From-scratch keyframe animation
Blocked by multiple artists:
Norbert Kiehne
Benjamin Arzt
Berter Orpak

BUMBLEBEE

"Bumblebee"    
Keyframe Animation (Body | Facials)
Bumblebee
Blocking Technique:
From-scratch keyframe animation

Cooperative Animation with 
Animation Artist Christoph Schinko

JC‑1435 (ROBOT)

"Rebel Moon II"
Keyframe Animation of JC-1435

JC‑1435 fights his way through a horde of armed soldiers.
Blocking Technique:
From-scratch keyframe animation 
Stunt double reference 

RIVER GOD

"Narnia - Prince Caspian"
Keyframe Animation of the River God

Rivergod , the bridge , soldiers on horses on bridge
Blocking Technique:
From-scratch keyframe animation 

TIAMUT

"Eternals"

Keyframe Animation (Body)
Tiamut 
Shot Concept ( Layout-> Final)

Tiamut breaks through the Earth and causes it to shatter.

Blocking Technique:
From-scratch keyframe animation

TRAIN | HUMANS | DEBRIS

"X-Men : Dark Phoenix"

Keyframe Animation 
Train, Humans, Surface destruction,

A container plummets from the sky into an industrial zone, smashing apart on impact.

Blocking Technique:
From-scratch keyframe animation

MEGALODON

"The Meg I"
Keyframe Animation  (Megalodon | Camera)
A megalodon hunting a swimmer who’s tied to a dragging rope.
Blocking Technique:
From-scratch keyframe animation

SHARK

"The Shallows"
Keyframe Animation (Shark)
Blocking Technique:
From-scratch keyframe animation

SHARK

"The Shallows"
Keyframe Animation (Shark )

A shark destroys a metal buoy to reach a woman hiding inside.

Blocking Technique:
From-scratch keyframe animation


SHARK

"The Shallows"
Keyframe Animation (Shark  | Hook)

A shark gets snagged on a metal structure by a metal hook.

Blocking Technique:
From-scratch keyframe animation


KONG | CAMERA

"The Shallows"    
A shark bites into a metal structure

Animation Supervision
Animation artist: 
Milosh Aradanin


MIXED  TECHNIQUE  - SHOTS    


These shots were initially based on mocap blocking but needed extensive adjustments due to changes in performance and character weight. I handled the full animation on all of them.

KONG | CAMERA

"Godzilla x Kong"
Keyframe Animation (Body | Facials | Camera)
Kong
Blocking Technique:
Mocap & Manual Posing

KONG

"Godzilla x Kong"
Keyframe Animation (Face | Body)
Blocking Technique:
Mocap & Manual Posing

FLASH | CAMERA | PROPS

"The Flash"
Keyframe Animation (Face | Body | Stretcher | Babies | Hero Debris)
Blocking Technique:
Mocap & Manual Posing
Based on a standard human runcycle

KONG | SUKO | CAMERA

"Godzilla x Kong"
Keyframe Animation (Face | Body | Camera)
Kong and Suko
Blocking Technique:
Mocap & Manual Posing


TRANSITION  -  SHOTS     


I also worked on these shots, but they were mainly used as transitions in my reel to create smoother scene connections

FLASH

"The Flash"
Keyframe Animation (Bodysuit)
Tech Anim

KONG | SUKO | SKARKING

"Godzilla x Kong"
Keyframe Animation  ( Body | Camera)

Kong,Suko, Skarking
Blocking Technique:

Manual Posing

KONG | CAMERA

"Godzilla x Kong"
Keyframe Animation  (Face | Body | Camera)

Kong
Blocking Technique:
Manual Posing