RESUME | 1998 - 2026 |


2025 - 2026 | Pixomondo - Germany  (Stuttgart)
 Animation Lead / Animation Artist ( VFX | CREATURES )

 Animating Flying Creatures 
 Leading an  Animation Team / Sequence 


2022 - 2025 | ScanlineVFX - Germany / Europe 
 Animation Supervisor / Animation Artist ( VFX | CREATURES | CHARACTERS )

Supervising animation teams and actively contributing as an animator across European studios. 
Overseeing the development and execution of high-quality animation for feature films.
• Developing advanced Python/QT tools for Maya / Production Pipeline
Collaborating with VFX supervisors to align artistic vision and production goals.

2013 - 2022 | ScanlineVFX - Germany
 Animation Supervisor / Animation Artist ( VFX | CREATURES | CHARACTERS )

Led animation teams while actively working on animation tasks  
• Provided creative and technical guidance for complex animation sequences. 
Developing advanced Python/QT tools for Maya / Production Pipeline

2007 - 2013 | ScanlineVFX - Germany
Animation Artist  ( VFX |  CHARACTERS )

• 2010 - Senior / Lead Animator  | ScanlineVFX - Munich
 2008 - Character / VFX Animator | ScanlineVFX - Munich
• 2007 - Character / VFX Animator  | Scanline Productions GmbH


2005 | Ambient Entertainment
Animation Artist / Texturer   ( Feature Film )

• Junior Animator / Texturer

2000 - 2005 | University Trier
Study of Graphic Design / Communication Design 


2003 | University  Krakow 

Semester Abroad at Kunsthochschule Krakau 
​Akademia Sztuk Pięknych im.  Jana Matejki w Krakowie)

1998 | General University Entrance Qualification (Abitur)
 Stauffergymnasium Pfullendorf


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